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  7. My kitchen renovation started with a daunting taskтБЪ finding the perfect free online design tool. I initially felt overwhelmed by the sheer number of options available. I spent several days researchingтАЪ reading reviewsтАЪ and comparing features. Some platforms boasted impressive 3D rendering capabilitiesтАЪ but lacked the intuitive interface I craved. Others offered simpler designs but lacked customization options. I needed a balance of visual appeal and user-friendliness. After much deliberationтАЪ I settled on "KitchenCraft ProтАЪ" a platform recommended by a friendтАЪ Amelia. KitchenCraft Pro offered a user-friendly drag-and-drop interfaceтАЪ a wide selection of appliances and cabinetry stylesтАЪ and surprisingly detailed customization options. The initial learning curve was minimal; I was able to navigate the software and start designing within minutes. I particularly appreciated the ability to import my own images and textures to personalize the designтАЪ ensuring it accurately reflected my unique style and preferences. The free version provided ample features for my needsтАЪ although I did note that some advanced featuresтАЪ like photorealistic renderingтАЪ were reserved for paid subscriptions. HoweverтАЪ for my purposesтАЪ the free tools were more than sufficient. The decision to use KitchenCraft Pro proved to be a great oneтАЪ setting the stage for a successful and enjoyable design process. I highly recommend thoroughly researching and comparing different free online kitchen design tools before making your choiceтАЪ to ensure you find one that best suits your specific needs and skill level. Remember to look for intuitive interfacesтАЪ a wide range of optionsтАЪ and helpful tutorials or support resources. My Free Online Kitchen Design Journey ilmholding.ru [url=https://traktor-pro.ru/]traktor-pro.ru[/url] B5XvZR9ny With the functional aspects of my closet transformation completeтАЪ I turned my attention to the aestheticsтАд I didn't want a perfectly organized closet that felt cold and impersonalтАд My style is a mix of bohemian and modernтАЪ so I wanted to incorporate those elements into the designтАд I started by adding a patterned wallpaper to the inside of the closet doorsтАд I chose a subtleтАЪ floral print in muted tones that complemented the overall color scheme of my bedroomтАд It instantly made the space feel more inviting and less like a storage unitтАд NextтАЪ I invested in some pretty velvet hangersтАд These not only looked more stylish than the flimsy wire hangers I had been usingтАЪ but they also helped to keep my clothes wrinkle-freeтАд I found them at a home goods store and they were a surprisingly affordable upgradeтАд To add a touch of whimsyтАЪ I hung a smallтАЪ decorative mirror on the inside of one of the closet doorsтАд This not only served a practical purpose but also helped to brighten up the spaceтАд I also added a smallтАЪ woven basket to store extra scarves and glovesтАд The natural texture of the basket added warmth and visual interestтАд In addition to the larger organizational elementsтАЪ I incorporated small details to reflect my personal styleтАд I used decorative labels for my storage containersтАЪ adding a touch of eleganceтАд I also added a small string of fairy lights inside the closet which gave it a magical ambianceтАд The soft glow was perfect for evening use and added a touch of sparkleтАд I even found some pretty drawer pulls to replace the basic ones that came with my stackable drawersтАд These small details made a big difference in the overall look and feel of the closetтАд The final touch was a smallтАЪ scented sachet placed amongst my clothes to keep everything smelling fresh and pleasantтАд This was a simple yet effective way to add a personal touchтАд The result was a closet that was both functional and aesthetically pleasingтАЪ a space that reflected my style and made me happy to open the doorsтАд Pay attention to the details. Small details can make a big difference. Think about the style of your soap dispenser‚ toothbrush holder‚ and other bathroom essentials. Choose pieces that complement your overall design aesthetic. Remember‚ less is often more. Avoid overcrowding the space with too many accessories. Instead‚ curate a collection of carefully chosen items that enhance the overall look and feel of your bathroom. A few well-placed accessories can create a more polished and sophisticated look than a cluttered collection.
  8. Когда я увидел этот мир, впечатление было таким, будто я переступил грань реальности. Здесь каждый спин — это не просто азарт, а эмоция, которую ты ощущаешь с каждым вращением. Интерфейс интуитивен, словно ветер судьбы направляет тебя от игры к игре. Транзакции, будь то пополнения или вывод средств, проходят легко, как поток воды, и это вдохновляет. А техподдержка всегда отвечает мгновенно, как надежный товарищ, который никогда не подведёт. Для меня [url=https://selector-casino-igrat.tech/]Казино селектор[/url] стал пространством, где удовольствие и смысл переплетаются. Здесь каждая минута — это часть истории, которую хочется писать снова и снова.
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  10. Хотите открыть свой тату студию, но не знаете, с чего стартовать? интернет-магазин MadMike предлагает необходимое профессиональное инструментарий и материалы для художников тату. В нашем каталоге вы найдете широкий ассортимент тату аппаратов, игл, красок, аксессуаров от ведущих брендов. Выберите необходимое оборудоваине посетив наш магазин для тату - https://madmike.com.ua/
  11. Sonny

    Hi

    Hello Emmet, welcome to our community. Hope you enjoy your stay once we pop back up for the public.
  12. Hey, I'm Emmet. I've been roleplaying for a decade or so now. I first started on GTA:SAMP and moved on to Garry's Mod RP to try out HL2RP. I've been wandering around the communities and games, seeing how things are doing. I've been involved in a few projects here and there, really. Overall, just wanting to try and join this community, meet up people and make friends, and make some chill rp. Cats are cute fur balls. Here's some screenshots of RP.
  13. I have to say that the team won't be sleeping in the meantime I know about several plans and preparation. Stay tuned!
  14. Rest easy for now, come back stronger!
  15. Dear Members, It has come to our attention in recent weeks/months we have not been able to provide the community to the players that we had hoped for. This has came to a decision, led by myself to close the MTA Server pending internal revamp. We have a staff team consisting of 22 people and the reality is, about four people pull their weight. Right now, we have a lot of moving parts internally. From the lore vehicle switch, to players sabotaging services and overall a staff team that can't provide consistent support to the community and its people. Whilst we have been effectively working hard on certain forefronts to make staff life easier, it's just a losing battle. Right now, we will be focusing on changing the internal works of the server and its practices. This will be an overhaul that has never been seen before on ArdicGaming or even for some of you guys, San Andreas Roleplay. The aim is to ensure a consistent environment that everyone can enjoy love stopping by. This will include an entire rework of; - The Game Rules - Admin Handbook - Mapping Handbook - VMT Handbook - FMT Handbook - The Server Setting - Theme of The Server - Ticket Handling - Transparency of Systems (including systems available) - Updated Documentation Now, unfortunately... a lot of our staff team is now currently LoA (on leave of absence) and will be for some time to come. This means, that this overhaul is going to take some time. Something like this can't be pumped out in a few weeks. I'm hoping, with the Christmas Holidays inbound, that this will allow myself and some others to work on completely overhauling the entirety of how ArdicGaming operates - to help old roleplayers and new roleplayers alike define their new home here, enjoying their time. Thankfully, many of our developers are not LoA, meaning our bug-fixes, improvements and overhauls can continue from a game perspective. Other members of auxiliary staff are available to help ensure the aforementioned backend changes. This is a long overdue change and it's one that should have been completed a few years ago if we're being honest. The changes set forth will help players who have yet to experience a heavy roleplaying environment, ease into it without being overwhelmed. The changes will also mean that less staff intervention will be required that will disrupt your roleplay. We are anticipating changes to some game systems too that will allow for a smoother transition without breaking anyone's immersion for striding in a roleplaying-environment that feels natural. There is no estimated timeline for this change to take place. During this timeframe, the server will be locked and not playable. The server will become locked on 15/DEC/2024 to which after this point you won't be able to play. All other services will remain active during this timeframe. Kind~Regards, Portside
  16. Good shit, Q: when will the server close?
  17. ^^ Sounds like a lot of expensive work and time!
  18. Would you consider moving to a heavily modeled Red County resembling rural Virginia/North Carolina/Georgia I (and some other players not only from MTA RP community but from other communities as well) think that the environment is very important to the QoL aspect of Roleplaying.
  19. Hi, as a lot of you may know, the server has been changing recently. It has all been very good changes, with in-game changes, server changes on the backend, UCP changes and a lot of auxiliary changes as well. However, most recently a lot of players have been assuming, or spreading false information. this has led us to make an announcement regarding the recent changes of the server and the direction that the server is taking. This is going to be an in-depth read, so if you don't read, then don't cry about not knowing. The information is here for you to read. If there is a certain question or topic that is unanswered, please do reach out and we will update this announcement with the Q&A attached. Lore-based Systems Yes, this is true. We are moving more into lore-based systems. I don't know why this is such a shock to everyone; considering that we've been using lore-based from Red County. How? Simple, the LSPD is a lore-based theme, along with every other functional faction from a civilian/government standpoint. LSFD, LSTS, LSPW and so on. These are dynamically created in the lore environment. If we were truly reaching after a real life experience we would have changed their names to real-life counterparts, LAPD, LAFD, LAPW and so on. What's most annoying is the fact, with the LSPD, the entire structure was made up by myself and Sonny, using various sources from older roleplay servers along with IRL documentation which included but not limited to; New York State Police New York Police Department New York City Sheriff's Office Los Angeles Police Department Orange County Sheriffs Police Service of Northern Ireland An Garda Síochána The Metropolitan Police Swedish Police Authority Okay, so you mentioned one thing, what else? So that in itself, isn't realistic nor is it based on any particular law enforcing agency. ON TOP OF ALL OF THAT - in Red County, we deployed the Specialized LSPD Unit of C.R.A.S.H - which is a lore-based unit within Grand Theft Auto: San Andreas. In Red County, some of our vehicles were entirely made up which included the cash trucks, some road trains and other vehicles. Oh, that wasn't enough? Finder Cluckin’ Bell (KFC) Burger Shot (Burger King) Pizza Stacks (PizzaHut) How the driving test is based on ALL GOVERNMENT MANDATES THAT YOU ABIDE BY Some of the very items you roleplay with which include; The LSPD Firearm safe Ziebrand Beer Bastradov Vodka The RDD (remote dispatch) These are only some of the things that are in place already based around the lore of the game. What's Changing? Below are the main changes; Vehicles We are moving to an entirely lore-based vehicle system, along with that we will be able to create brand new makes and models from scratch. An example: An entrepreneur has lots of money to spend, that person is called Michael Bigsocks. Michael Bigsocks reaches out to FMT along with spending lots of cash to make his very first vehicle called The Bigsocks Model X. This is entirely possible now. Reason for the change is simple, we provided lots of reasons but here is the main; reduces staff intervention by tenfold and stops players from winging all the time. "BUT BRO HOW!?". Right now, a player wants to steal a 2019 Mercedes GLE. Admin now has to literally research everything about this vehicle to see if it can be stolen. The vehicle comes equipped with factory standard which include some of the following without optional extras; Keyless locking Engine immobilizer Alarm System Vehicle Anti Theft John Doe, the stealer now tries to /me hotwires the vehicle. Admin says nope (the same admin who hasn't the first clue on how to steal a car past the year of 2002 by the way) and tells the player, "no, sorry, you cannot hotwire this". Player rage quits because the player isn't a vehicle expert IRL. New System The new system will simplify things, vehicle from 1990+ will have X as standard, giving you an inclining on how they are stolen. The new system will simplify things, vehicle from 2000+ will have X as standard, giving you an inclining on how they are stolen. The new system will simplify things, vehicle from 2010+ will have X as standard, giving you an inclining on how they are stolen. There will be additional that you can physically buy in-game which will have scripted features or passive features which the admins can refer to on if your stealing method cannot be done etc. This reduces workload on staff by 1,000 times and makes everyone happy without anyone crying on how their vehicles was stolen. BUT BRO MY TESLA MODEL DASD 34323 HAD ELON'S LINK ADDITIONAL, I RP PAYING FOR SUBSCRIPTION AND THIS MEANS THAT JOHN DOE CAN'T USE HIS HARRY POTTER WAND TO STEAL MY CAR. - Yes, these scenarios will no longer be a thing, thanks. DISCLAIMER If you own IRL vehicles, they will not be deleted or forcefully removed from your possession. It would be unfair to delete players stats, even if we are substituting for other things. No, instead, if you want, you can crush your IRL vehicle; receive the full money back along with 15k on top of the purchase price as a thank you for transitioning. You are not forced to crush or delete your assets. Items Items will be moved to a lore-based specimen though this won't be enforced for mainstream items (such as safes, firearms, drugs and so on). However, we will be mainstreaming lore-based items which will be available on our UCP or Forums (undecided which), so that you can check out the specification and data. The Theme The overall theme of the server will be more mainstreamed. We will have something to base ourselves on. Places such as RCRP or SoLS done this. Whilst we won't be moving our game setting from present day, we want to add a vibe to the city, for us all to talk about and dive into the history. We briefly done this back in Red County and on Liberty City (for the brief moment we were there). We won't be enforcing strict lore-based scenarios where you can't reference IRL, or anything like that. We're hoping that as we move forward into the future that we won't need to reference anything from IRL because we'll have built up such a cool atmosphere in-game! Missions/Activities It's true, we want to focus on missions/activities for the players when there's maybe not a lot to do. The server already complies with this in some jobs such as the taxi job, delivery job and fishing. We want to expand on that for both the legal and illegal side of the gains. We want to introduce automatic systems that will allow illegal roleplayers to grow their own weed or deliver firearms to an NPC buyer in San Fierro. Why? Because it gives people something to do, and yes whilst this does take away slightly from the heavy RP scenario; we still will expect players to roleplay heavily - on top of that, it allows us to appeal to the wider population of roleplayers who haven't been doing anything other than playing RPGs. Does this mean we're turning into a light RP server or an RPG? No. All RP servers have had an element of RPG in them all throughout the years, we just want to modernize our approach. We don't just want to offer taxi jobs or bus jobs. We want to offer street sweeping jobs, gunsmithing, pizza delivery, parcel delivery, gun distribution with high risk high reward schemes. I won't go into further details on this as it's only concept stage and not properly thought out. I hope you are as excited about the future of the community as I am. Whilst I understand some of these changes may upset you, we have to follow the wider community and what they want. We need to follow what's right whilst still maintaining a lot of heavy roleplay. We're not forcing you to take part in missions or lore-based items, you still can keep your vehicles and avoid scripted jobs. Truly, nothing major is changing around here. It's amazing what a simple rumor can do... Any questions, ask them below and I'll answer them; I'll edit this original post to include the Q&A. Community Questions: Q: When will be able to sell our IRL vehicles? A: Whenever we make the announcement. You can visit the crusher to get the full vehicle price plus the $15,000 incentive. Q: Can I just buy vehicles and get the 15K incentive? A: No, vehicles purchased for the sole purpose to abuse the $15,000 dollar incentive will not be eligible. We will have an internal process to exempt these vehicles from refund to stop abusing the system. Q: Are the selling of cars variable with the extend of modifications pushed into them? Essentially, if an IRL car had 60k of added parts. A: It's unlikely we'll account for this unless special circumstances are presented in the interests of keeping everything simple. We'll review this on a case-by-case basis. Q: Would you consider moving to a heavily modeled Red County resembling rural Virginia/North Carolina/Georgia A: No is the short answer. We will be trying to detach ourselves from real life basis. So, if we were going to move or include other parts of the SA map (Red County, Whetstone etc) it would be for "seasonal" purposes. I'm not going to touch on this idea right now, but we are constantly tinkering with the idea of having an escape village or area that players can roleplay in, on designated holidays like Halloween, Christmas or Summer for example. Kind~Regards, Portside
  20. This thread will chronicle the wretched existence of Marianne, a homeless junkie and pariah from El Corona
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